|
| ||||
|---|---|---|---|---|---|
| 2011-01-20 | Posted By: April Grow VS XNA Project Skeleton Made Empty project made for Pattern. Will begin fleshing out over the next day or two. |
||||
| 2011-01-20 | Posted By: April Grow CS20 Object and Camera Code Uploaded Check the branches for April's CS20 Code for the full project. Julie, feel free to take this code and change it however you need to play with texturing the cylinder. There is a 16-faced version and a 32-faced version, and a Size2 and Size3. Opening any blender and exporting to .x from the dropbox will allow you to get different combos, or not. I left the active model as Size2 16-faced for its proportions and less faces (less drawing, more efficiency for later). There are other commented lines and things for changing this file, it's not hard. |
||||
| 2010-11-08 | Posted By: April Grow Physical Prototype Write-Up Submitted! We have more physical prototypes planned for next week and beyond, but the prototypes that were supposed to be "all-encompassing" of our main game ideas (guided/free form creation) are included in this document for submission. I am also testing out gforge's tools, because there is a lot of them and they are pretty spiffy! |
||||



